• Destroy Evil with your new Fighter Samurai

    Who doesn’t want to play the samurai, that fighter, who can clean you out, with honor and rapid sword strikes, always at an advantage, able to still be standing, when they should be dead, there they stand because, evil still stands and must be destroyed… The samurai is gifted with a multitude of advantages over time. They have a fighting spirit, elegant Courtier, tireless spirit, rapid strike, and strength before death. Fighting Spirit  At third…Continue Reading

  • Crafting Clerics of the Forge Domain

    Looking for a kick-ass Cleric that can wipe through zombies, identify magic items and enchant their own armor? Why wait for the DM when you can imbue your own weapon with power, craft items and enchant armor on your own. Typically dwarves, though I could see this, the Forge Domain, introduced in Xanathar’s Guide to Everything, working for anyone dedicated to the smithing trade who is called to adventure. They earn Blessings of the Forge,…Continue Reading

  • This Bard is Fabulous!

    Xanathar’s Guide to Everything introduces the Bard College of Glamour, which is a subclass of the Bard that is all about how fantastic, influential and well-known a famous a Bard is, powered by the magic and influence of the Feywild. Trained by a particularly seductive fey, perhaps a Satyr or Eladrin, the Bard following this path learns how to draw attention to themselves, and in all the right ways. They are the rock stars from…Continue Reading

  • Mighty-Night, the Druid of Dreams

    Xanathar’s Guide to Everything introduces the subclass of Circle of Dreams for the Druid. Early on it gives the Druid the ability of the Balm of the Summer Court, then later the Hearth Of Moonlight and Shadow, Hidden Paths and then the big-time Walker in Dreams. These are the Druids of comfort. It’s a hard life, adventuring, camping in rough wilderness or dungeons and fighting monsters. With one of these Druids on your side, you…Continue Reading

  • Cavaliers: Holding the Line… and Always in Jeopardy

    Cavaliers hold the line. They are the knights of honor, the great protectors of the weak, and those most likely to sacrifice themselves, putting themselves between evil, and those in danger, and there’s a place for that, but it seems to me like the Cavalier has always been the fighter trying to kill themselves in the name of protecting others, rather than the fighter there to smack evil down and stomp it out.  I feel…Continue Reading

  • Is the Rogue Inquisitive?

    I love the archetypes or subclasses or whatever these are called exactly, brought on by choice upon reaching 3rd level, but I’m not so sure that they shouldn’t be something that is available over a much wider selection of classes. I mean, why not have a selection of profession-based skills and things that could make for some really interesting characters down the line? Before I found out about the Rogue Inquisitive, I was considering the…Continue Reading

  • The Horizon Walker Could be the Dark Knight of D&D

    The Horizon Walker version of the Ranger, I think, might be the closest thing to playing a Batman style character inside of Dungeons & Dragons. They are always tracking a nearby portal that’s been opened, looking for danger and the creatures coming into the world, which could be construed as kind of a rogues gallery of different colorful villains. They use planar travel and mist walk, popping around, and blink later as they fight around,…Continue Reading

  • Thoughts on Evolution and Dungeons & Dragons

    Dungeons and Dragons has gone through so many changes over the years, that I think it’s hard to count, but one of the things that I like to take note of over the last thirty plus years has been what stuck and what didn’t. Gone are the days of the Hero and Superhero, and now everyone has Barbarians and Fighters. There were the Cleric healers, who eventually spawned the Druid, who I never thought would…Continue Reading

  • It’s Okay to be a Gamer

    We have been in the basement (in our minds) a long time as gamers, we’ve spent a lot of time ontrisized at the nerd table, or getting together after school, or on Thursday nights in the basement of a friend’s house with a bag of Funions and a 2-liter of Coca-Cola wondering what the place smelled like until you found out it was an overflowing cat box somewhere, maybe eventually graduating to taking over the…Continue Reading

  • Baby Steps to a Great Spell Caster

    Starting any magic-using character can be daunting. When you are looking through alphabetical lists of spells that take up half the Player’s Handbook and cross-referencing them with level-by-level lists of spells belong to your class, then narrowing it down further to the ones you can actually cast, and of those which ones you have prepared and how many times you can cast those before what is it, a long rest or a short rest or…Continue Reading

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